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(+1)

Everything works very smoothly.  The gameplay is very satisfying.  None of the zombies got stuck and navigated fine.  Maps were nicely laid out.  The clown merchant was a nice touch.

It's a strong entry.

Some considerations:

- You have to clear the area before proceeding, which is good but perhaps consider a barrier like a door that opens rather than the player just stopping mid-air.

- Ditch the footstep sound effect as it gets too repetitive.  I liked the voiced sound effects.  Perhaps you could randomly add some more of those instead.

- I get making the area dark, but consider providing a map so you can navigate better.

- To increase tension, remove the head shot kills and provide less ammo.  Also, make reloading take longer.  It feels more like an action game rather than a horror.  But that conflicts with the low light aesthetic more common in tense horrors.  A shotgun or axe would have been better than a machine gun for tension, for example.  If you want a more action game, then it would be better to improve visibility.

(+1)

Thank you for playing and for the feedback!