Ha! Thank you for playing and trying the Konami code.
Orphea was my first attempt doing something on the NES. I thought it was just going to be a little weekend lark, but I enjoyed making NES games so much that it's now a thing I do regularly.
I'm mostly just a dirty script writer lol. Game development seems like a lot of work - I always wear myself out just thinking about the endless branches of logic and things to consider... but I really want to make a game in the style of Shadowgate etc. for the NES, and every year I get somewhat closer to actually trying. I have no experience with ASM, but I do have just enough autism to hyperfocus like a beast on things that interest me.
I bought NESMaker a few years ago, it doesn't quite seem to do what I'm after, but I'm thinking may be I can make something small with that as a starting point, then kinda work backwards to see how it does what it does under the hood and move over to 8bitworkshop when I'm really ready to make my game.