The focus of this game is more in the story than in the gameplay so i won't talk about that aspect, your team probably ran out of time but i do still think that the game has a certain charm to it, the only thing to fix aside for the camera sometimes is the dialogue speed, i think the player should choose when to progress the text, sometimes it went too fast and i missed a little bit of dialogue.
I still enjoyed the game anyway and i did feel the emotions that it tried to convey, it did touch my heart.
I wish you guys luck in your game development journey.
Rest in peace Minka.
Viewing post in Minkas Adventure jam comments
Hi! Thank you for playing.
Yes...time ran out and we started with the project pretty late.
We wanted to do Voice Overs so the dialogue would stay as long as the Sound (the system is already made to do so), but in the end we had to cut Voice Acting and so i did fixed time (besides one extremely large dialogue where there is a longer delay hardcoded). That's high up on the to-do list.