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This was quite a lot of fun :)
Loved the artstyle, and the gameplay.

I had some problems with the controls. Using a controller didn't work for aiming.
Also when aiming with the mouse, it never seemed to aim at where I was pointing. It was always about 10 degrees off.

Here are some ideas to flesh this more out:
- Give the player at least a highscore to motivate him to keep on playing. (e.g. Zombiecount + Time survived?)
- If you want to make this competitive maybe add an online scoreboard to it as well.
- Maybe add some zombie variants to this so it doesn't get stale after playing for 10 minutes.

Thanks for the input!

With the input, everything was fine until we merged our Mouse and Joystick control scripts. After that the mouse aiming had that weird offset. I'd like to figure out that issue too, because it's definitely a frustrating part of the gameplay.

• I'm definitely going to implement some sort of Kill Count and Time Survived soon.

• An online leader board would also be very interesting, and it's something I'd like to look into if I were to flesh this project out.

• Zombie variants would also be nice. At the very least I'd want a visual variation in the zombies(different skins), but I definitely agree that other zombie types (slow but strong, fast but weaker,  etc.) would for sure help with the playability overall.


But, yeah, thanks again for the input! It's definitely appreciated!