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First of all thanks for commenting!
We putted a lot of time optimizing the levels and it is quiet powerful to say that there are issues hahahahaha. I know there are some (bigger :D) problems as there was so much more stuff to do as the story, message and meaning of the game (to name a few ;)), but issues is a hard word. So I would be very interested if you could explain me the issues or your unsatisfaction of the level design so I can understand it better!
Also yeah I used a cool shader to make the fog! It really was a cool addition at the end and with the reverb I gave the audioplayer in the game it really made the difference between a good and amazing game (in it's feel ;) ).
Thanks for your rich comment!

Yes, issue is indeed a hard word. I guess I wasn't able to clear the level maybe due to skill issue. We can connect once, and you show how to cross it. I assume it is mostly a skill issue and not an any level design issue :)

(+1)

Not necessarily actually hahahaha! It is hard to balance everything and it's far from perfect. There might be something to improve and there are many things that can already be improved. Making different assets for lamps in monkey and bat. Overall mixing all the different ideas with the same assets is really not clear design. But yeah thanks for responding! If you are interested for a solution I can send you a video via discord sooooo jup!(same name by the way)

Sure. I will dm you in discord Hifo.