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Really fun and definitely and standout from the rest just due to the uniqueness of the idea! Could be really cool with roguelike elements, like the game Balatro if you've seen/played that!

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Thank you! I actually had a mechanic that was somewhat of a rougelike element that I had to cut from the release, as it broke the damage system, it’s within the game files still.


I haven’t heard of Balatro but I’ll look it up here soon!