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The base game itself is very fun. I think you did some cool design choices to keep the game interesting. You can not take the watch carelessly or else you might get hit. Also prop. underrated controls. They might seem unpolished but that makes them great (pls take that not in a bad way ;) ), as jumping so quickly makes the traversing fun and a bit more challenging/ for me interesting to traverse(maybe personal as I finished farewell in celeste but found it really neat). The audio is also superb! Are you a composer?
Fun and underrated game game!
Suggestions (optional):
- make the game more linear or more open/ metroidvenia
- abilities!/ make them more complex! An ability can do much more than just stop time! Maybe it can give you some tiny damage so you can't spam it. You went already in the right with this orb at the beginning that gives you every time you touch it more freeze time!

Thank you for the great feedback! I agree music is sadly stock btw, I realized that sound and music are my wek areas and getting the Player to want to use the Power Ups naturally. Also used the theme of going back in time to slack off. Your Cutscenes are awesome, learned some stuff from it.

(+1)

Thanks! Happy to now that you liked it!