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pretty cool idea! I like the unpredictability of it, makes it more repayable :) One thing I noticed after a few playthroughs is that I could just outrun the spread of darkness to try and find the exit, so maybe there could be a bit more balance to how it spreads. I also quite like the style of the game. Good work!

Thank you! We'd definitely like to tune the darkness behavior if we ever come back to this, that's great feedback :)