Thank you for the feedback! It's funny - in the earlier part of the jam, the scale started a lot bigger, 4x as big, so you really feel the forest. But because I personally only use the move-the-world-around grip controls for locomotion in the game, I found that it was easier to control things by making the scale smaller so you don't have to move around as much, and can reach a lot "farther" in the world since you're a lot bigger in proportion. The "miniature" theme was purely unintentional. :)
I had a feature that allows you to resize the world similar to how it is done in Tiltbrush by grabbing both grips and moving them closer/farther, but it had a bug that I didn't have time to figure out, so I cut it unfortunately. It would have been useful for those who want more immersion.
Both left and right thumbsticks worked the same, so you can get through the whole game using only the right thumbstick for locomotion, and only use the left trigger for directing the deer. I wonder if it would have been less confusing if I didn't include thumbstick forward/back locomotion and only had grip locomotion? Or perhaps have the left thumbstick simply move/strafe both the deer and the camera at the same speed like a third-person controller? I still gotta figure that out. Thanks for the feedback.