Game information
- If you don't like how the mouse movement works, lower your DPI for your mouse :P
- For grabbing ... PRESS F
- The first level location is our mostly polished level, hopefully you will all enjoy the others two as well but keep in mind it is a work in progress.
- Currently there is not a way to 'end' the game, just ALT+F4.
For fairness in crediting, here is the full credit list for assets and the game development:
Credits - In Team
- Chris B. (Void Monsters) - Lead Programmer
- Galaxy Yazz (Void Monstesr) - 2D/3D artist & Level Design
- Kira G. (Void Monsters) - Creative Lead, Level Design, Voice Acting
- Luka V. (Void Monsters) - 3D Artist
- Shaggy (Void Monsters) - Lore builder, Level Design, Voice Actor
- Markus V. - Programmer, Producer
- Rolf Soldaat - Animator
Credits - Outside Sources
- Assetstore.unity.com
- Skybox - boxophonic
- Assets: asoliddev, vertex studio, pollyprivateers, pixelwhat, runemark Studio, kassya, resilientlogic, galactose
- Blenderkit.com: Polyhaven, share textures, A Friedemann, LeviEntity Pierre