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(1 edit) (+1)

Game information

  • If you don't like how the mouse movement works, lower your DPI for your mouse :P 
  • For grabbing ... PRESS F 
  • The first level location is our mostly polished level, hopefully you will all enjoy the others two as well but keep in mind it is a work in progress.
  • Currently there is not a way to 'end' the game, just ALT+F4. 

For fairness in crediting, here is the full credit list for assets and the game development:

Credits - In Team

  • Chris B. (Void Monsters) - Lead Programmer
  • Galaxy Yazz (Void Monstesr) - 2D/3D artist & Level Design 
  • Kira G. (Void Monsters) - Creative Lead, Level Design, Voice Acting
  • Luka V. (Void Monsters) - 3D Artist
  • Shaggy (Void Monsters) - Lore builder, Level Design, Voice Actor
  • Markus V. - Programmer, Producer
  • Rolf Soldaat - Animator

Credits - Outside Sources

  • Assetstore.unity.com
  • Skybox - boxophonic 
  • Assets:  asoliddev,  vertex studio,  pollyprivateers,  pixelwhat,  runemark Studio,  kassya,  resilientlogic,  galactose
  • Blenderkit.com:  Polyhaven,  share textures,  A Friedemann,  LeviEntity Pierre