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(+1)

The visual effects weren't working well on my computer, think there were too many lights and reflections for it to process so everything started getting grainy and hard to see. It seemed that there were going to be a lot of interactive elements that didn't seem to actually do anything yet, so I would be willing to give a later version another try.

(+1)

Thanks for playing and pointing this out.

1. Wrong drawing

I have the image that Unreal Engine games have a heavy drawing load, so I tried to lighten the load by reducing the image quality settings, which may have had the opposite effect.

I'll consider the image quality settings, plane reflection actors, etc.

2. Few interactive elements

I agree, I wanted to add more playability to the game during the jam.

So, I'll add more play and endings in the version upgrade.