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(1 edit)

I really like the way it's laid out, and I will definitely try it out at some point! I'll let you know how it goes!

I just finished my first playthough, and I enjoyed it a lot!

Here's what happened: Clem and Cleo managed to get into the station. They searched around a bit and encountered a Gurbler, which ate and killed Clem. Nicky ressurected her, and they continued on. They found 5T3V3, but he immediately ran away, and they both got killed by the 7 Strange Things I rolled up for the room.

In retrospect, I mostly forgot about Cleo's damage reduction when she was taking damage, and I may have rolled a bit too often, but I still had a lot of fun!


I did notice two typos:

(pg 2) creature emerged and attached itslef [itself] to the scientist.

(pg 19) Static Ghost Attacks, Uknown [Unknown] Breeze


I do have a few questions as well:

I didn't know what the Mov stat or the L stat that the AIs had meant. I couldn't seem to find anywhere that explained them. What do they mean?

All enemies except Guy and Ainslee have no Wounds, is this so you can decide when you want them to die/retreat?

I’m always so happy to hear about play throughs that work out for folks, sounds like you had fun 😊

The L Stat is Loyalty, which is in the Mothership PSG when describing contractors. The M Stat comes from the Advanced Rules page my with solo rules: it’s just a way to convert between squares and range bands. These rules also talk about what do with the loyalty stat (Nicky is the only one who it directly applies to at the start, you’d have to pick 5T3V3 up as a contractor for it to apply to him, which I have plans to do in some other modules).

https://www.rvgames.company/advanced-rules/solo-and-wardenless-play/maps

https://www.rvgames.company/advanced-rules/solo-and-wardenless-play/procedure

As far as health goes, it’s in my notes, and I had multiple people look at the text, and we all missed that I didn’t put the Wounds in the text 🤦

I’ll post an update with errata when I’m back home with Wounds and typos fixed.

Right, that makes sense, thanks for explaining!

I'll definitely do another playthough at some point with the updated stuff!