Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Understood friend, all cool!

But do let me know if you didn't manage to fix, then send me the project so I could take a look. Maybe we get lucky to fix this easily ^^

(2 edits)

Still haven't managed to get it working, and found a few more problems as well... Only one of them is related to your plugins so far, and it at least has a simple workaround: A few properties in your CharacterManager plugin don't seem to do anything when I have Visustella's EventsMoveCore turned on -- specifically the X- and Y-scale, but I can change those using Visustella MapEventEffects and it works exactly the same, so I can just use both plugins together to get things done.

The BIG problem I'm still having, tho, is that conflict between your ChoiceManager and Visustella MessageCore; If I have both plugins turned on, the game crashes the moment a Choice box is supposed to appear. I can't do away with the MessageCore because it's required for other Visustella plugins that I need... But I also need a way to reposition my Show Choices dialogue boxes, and I've not found any way to do that without your ChoiceManager.  Your older "Move Choices" plugin does nothing at all (I think I initially purchased your ChoiceManager because that one stopped working a long time ago). I've attempted to use a few Script Calls that I've found online, but had zero luck with those as well (but I know absolutely nothing about scripting and coding, so there's a very good chance I'm doing something wrong ).

I threw together a quick Demo Project so you can easily see the problem in action:
[Removed the link, since my plugin is paid]

I'd appreciate anything you could do or alternative suggestions to help me get around this, because right now my Title Screen is being covered up by an obnoxious "Game Start" dialogue box that's stuck right in the center of the screen... You'd think something as simple as this wouldn't even require a plugin, but holy crap this is like the 3rd time I've had to spend days stressing over it, lol.