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(+1)

Thanks for playing and for the feedback.

The gun logic was originally raycast but eventually changed because of some bugs, turning up projectile speed would've gone a long way. Ran out of time to fix so many known bugs that could've removed lots of jank. Happy to hear you liked the concept though, but execution should have been a lot better. Definitely gotta check out your game, sounds challenging

yea we are in a similar boat with the jank. to many problems not enough time lol, definitely needed to playtest ours a bit more. btw, as i said in the other comment section. i think your game is super cool and if you continue it let me know. i think if you had time to smooth out some of the kinks it would be one of my favorite games in the jam :

(+1)

The original game idea has 2 more bosses and many more ailments, but obviously time was the enemy, so expanding it to that scale post jam is def on the card. Really liked your game btw, great interpretation of the theme. I could easily play a bigger version, especially grinding some runs on my phone during downtime