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I fuckin love (a)woken. I think you've reached a point where you're gonna wanna take a big polish pass on everything that's here and make it shine. I know the claustrophobic UI is going to be very controversial among DD players, but please don't remove it! The clutter and claustrophobia of the cockpit are a selling point for games like these. That said, it does need a ton of work and polish. I couldn't tell you exactly what I'd like to see, but it feels hard to read the cockpit elements at a glance in its current state. Aside from that, the levels need a lot of work, but the foundation here is fun as always. You've got a great game on your hands, but it definitely needs some polish! I'll be eagerly waiting for your next updates. 

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finally somebody who can see a glimpse of my vision. all those monitors and garbage on the screen making the enemies hard to see, they are all intentional.

your comment warms my heart, and rekindles my hope for the future of this project.

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Yeah, sometimes you've gotta just kinda say 'no' to feedback if it goes against your vision. Not to say feedback should ever be completely ignored, but with niche genres you'll definitely have to go directly against popular opinions sometimes. Make a game you want to play, that you can be proud of, and you're 100% gmi. You definitely know your target audience, and that audience is a bit on the small/niche side - and that's okay. You don't need to appeal to everyone, just that small group. You got this, so don't give up!!! It's REALLY fun.