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(+1)

Didn't understand how the trade system worked, I think a tutorial would be useful here. Also seems to be a bit of a clash in the art style between the portrait in the top left, the 3D model characters, the 2D billboard items, the trade portraits, and mix and matched fonts. Compared to how many footprints get left behind, I feel like the character movement and sweep speed are too slow as well.

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Thanks, hope it wasn't too painful. I like to minimize the tutorials to see how obvious or not some things are(definately not just an excuse...).  Very true with the visuals, we'll be working on it.