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Cool vertical frog platformer! I enjoyed playing it and I finished all 3 levels? The controls were very sensitive and is probably the area which needs the most work since this is a platformer. It made completing the levels challenging. I am sure that you learnt a lot about Unity while making this game, it's very well done for the tight time-frame we had. Good job!

It was somewhat of a challenge to manage the balance between the right movement/jump speed and the level design, plataform distance, speed of movement, etc. Still, thanks for the nice words! We managed to learn a lot, both about Unity and even coding for games, since most of our experience was with web development, which is still in C#, but very different.