Cool idea, great game, balance is a bit off imo (maybe not very). Hard to get a good run, sometimes you just get screwed by enemies. When you do it can be a total killer. Maybe a good idea is to implement a system that reduces a chance of series of enemies, especially in early stages. Cards are a bit hard to read in some screens.
Congrats on your victory! I hope you had fun :).
Yeah, I'm currently already working on another version with some really broken builds nerfed a bit.
Do you have some specific things you would like to see in the next version?
Also, yeah, thx for the enemies feedback. I'm working on a system to improve the enemies spawn rate on the shop, to be less random and more "fair".