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(1 edit)

Thank you for the feedback! It’s very valuable to get input from those actually interested in the genre…

>the units seem very random and have nothing to do with each other

Yeah… It was [is] definitely the vision to have a cool individual flavour for each faction. I just lack the resources.

>Can you just spam buildings forever?

Yes. The cost is that normal unit production gets paused while building.

>you want the player to go out on the map early and engage in smaller fights

Invasion Mode is strongly about roaming and controlling the map, right from the start. Conquest is more laid back; you can tryhard if you want and go out early to collect trinkets, to get stronger units faster.

>There was something wrong with my minimap, not sure why. It split into three

The map isometrically wraps around at its borders. So everything is on the square minimap twice. I get many reports of this supposed bug, probably should make it opt-in.

>Would also be nice to be able to queue unit commands.

Shift+Rightclick should work. You got another kind of queue in mind?

>There were no rally points as far as I could tell?

Just select a spawning circle and give it an order; it will be used as rally point / rally command. You can also hit CTRL+Space to select all your spawners, so you can set a rally point for everything at once.

Ty again. Hope I can eventually deliver sth. you might enjoy

That's odd... I'm pretty sure I tried shift + right click and it didn't work but now I tried it again and it did. I wonder if I messed up something or if it was a bug.

I assumed there is no rally because all the other commands are on the menu but that one wasn't. I guess it just replaces the move command atm. Would also be nice to see your current rally point.

I'm sure you will, keep it up