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The graphics and style here are super cute. I'm interested to see what other mechanics future worlds explore.

Maybe I have just played too many other grid and turn-based puzzle games, but I felt the lack of undo button. In order to accurately solve a puzzle without mistakes, I had to retry a number of times and found myself never leaning on the "can make a few mistakes" mechanic. A shortcut button or key for reset would be convenient, but an undo button even more so.

(thanks for posting about this on mastodon)

🦨Heck yea, glad you liked it!

The good news for you is that the expanded game we're working on based on this does indeed have an undo button, we just didn't have time to implement it for this one unfortunately.