This is a really cool idea! Does the smart avoid also work with other events? Is there a way to set the minimum/maximum amount of space to leave between them?
Viewing post in [CGMZ][Beta] Event Movement for RPG Maker MZ comments
Hi, no, the Smart Avoid will always attempt to move away from the player without depending on the distance, the other avoid move type has only a 2/3 chance to move away from the player and the other possible movement rolls are the event will move randomly or move forward.
I can add a minimum distance option before an event starts trying to avoid the player to a future update, thanks for the suggestion.