Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Overall: Very strong potential here, it's just a shame that you didn't have the time to fully realize your vision.

Gameplay: Unfortunately pretty buggy, although I do like the SRPG-style foundation. Encounters would trigger at random even if no enemies were near me. I also lost track of one of the green drones because it clipped through a wall. Enemies pretty much blowing through your entire HP meter in one turn is frustrating. No game overs was nice at least.

Music: Cool spacey tunes, but unfortunately hampered by no music playing through half of the game. I'd win a battle and the music would just cut out entirely.

Story: Started off really cool, but I guess time got away from you and forced you to put in a M. Night Shyamalan-level twist that just made no sense.

Graphics: Dope all around. Did you make any of these sprites or are they all from elsewhere?

Comedy: Not much to go around.

(+1)

Thank you for such an indepth review!
Sprites, both ship and harold, were made by others (though the plan was to make my own, at least through plenty of modification using these sprites as a base) I'd have to double-check for specific names :P (can't remember atm).

All the bugs will definitely be squashed if I can manage it >:)

(+1)

I've learned half the jam experience is fixing those bugs and releasing that Definitive Edition.