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Oh to help Shion brew wild concoctions with equally wild ingredients... I'm glad we could help you take your first step on the delicious spiral of game dev!

Even though it is simple, I appreciated the ambience and audio to keep me sane. It took me a second to nail down all of the triple-combos, but they're a great litmus test of the player's holo-fan knowledge!

From this base, I do think you could take this in different directions to spice up the player experience -- have Shion (or the cauldron) react to when you're doing good or bad, have there be multiple days of different sorts of combinations, have the combos contribute as active wanderers in the room that you can click on and interact with, and so on.

But again for a first game, I thought it was good. Thank you for submitting! 🙇‍♂️