Yay! A fellow developer using Unity in this jam! Creating a 3D FPS shooter with enemy AI is ambitious for a first game, but you managed to complete it and that's amazing! (compared to my first game lol)
Although, there are some bugs you might want to fix
- UI Canvas clipping through level (A render mode problem? Try Screen Space - Overlay?)
- Player getting stuck against walls (Adding a 0-friction physic material to the walls would be useful)
- Might want to lower down the turn & move speed (Quite hard for me to navigate and shoot the enemies because I keep over-turning)
- Enemies like to walk on top of the walls
Other than that, thanks for making this game, I hope you had fun while creating this!