Genuinely enjoyable game. Did feel like the final level could have used a checkpoint or something (died near the end and then backtracking all the way back up was a bit of a bore), arrow keys as a movement input would have been nice, and keyboard keys to swap projectiles/throw them would have been nice as well (possibly using the arrow keys + z/x/c control scheme), but then again, those are all minor nitpicks.
Still, great work with this game, and it truly is some peak so-bad-it’s-good content :)