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starting screen is miles in the distance and too small to click.  I'm using quest on stationary boundary.

What Quest are you on? I have an idea to fix that, I'll implement it and push a patch

In the meantime, you can try sitting (or standing) in your stationary boundary, then restarting your Quest. I think the player position is set on power-on, and the menu is at a set place in the world. 

The fix I'm going to implement is bringing the menu to the player onready

Please try v1.1 to see if it fixes your issue!

It worked with roomscale.  Surprised there's a difference.  Just found out you need to call loading_screen.set_camera(), because it doesn't find it itself.

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Interesting, I'm also surprised there is a difference. This is the first VR game that I've distributed for other people play, thanks for being patient with me!