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(+1)

Wow, what an experience!

Yet another Shandy Pants classic of ugly models, music, singing, and janky movement!

Just from the main menu I knew the game was going to be good, having the timescale based on mouse position was brilliant. And that intro was beautiful!

The UI was nice and clear, I genuinely wish I had the time and skill to make my tutorials as obvious and nice looking as this one. And the scrolling script on the side was nice, and I loved being able to see the scene play out with the players sound effects!

The negatives I encountered are much the same as others have mentioned. I actually didn't know there was a seciton opened on the left hand side, I assumed it was just the right hand side that opened. I did see the sign saying the new area for the right side was open, but nothing for the left. I also found I wasn't able to jump up to the top level of the right hand room, so I could never reach that top bell.

I also found that even though it seemed like certain sounds would play for multiple seconds, the script didn't seem to always recognize them if they started playing before the relevant section. Maybe that was explained and I just missed it?

Overall though I thoroughly enjoyed this game, the cutscenes were brilliant, and I loved the callback to last years entry! Excellent work!

(+1)

Thanks for playing! ๐Ÿ˜

You'll be happy to know that there isn't a left-hand side section (at least as far as I know!?!) The only side room is to the right.๐Ÿ™‚

I'll have a look at the jump height! I know physics can sometimes be weird in Unity, so it could just be something to with the way I set the jump velocity. Hopefully the spring could still propel you the top though! (and if that didn't get high enough something must have gone  very wrong ๐Ÿ˜‚

Thanks for noting the UI! It's probably the part of the game I  spent the most of time on! (To the point where I didn't even finish the tutorial level until 5 days in ๐Ÿ™ˆ). Actually the instruction screens were just rushed in the last couple of hours of the jam ๐Ÿ˜… (hence why I might have missed key details like how sound effects need to start during the relevant section   ๐Ÿ˜‘)

I'm also very glad you enjoyed the intro! I think it's one of my favourite cutscenes I've made in a game! Hopefully worth spending the entire first day of the jam on!

Thanks so much trying it out! ๐Ÿ˜€

Oh, tbh I only noticed the left hand side stuff because I saw it in another comments map of the game ๐Ÿ˜‚. Good to know I didn't miss anything!

The cutscene was definitely worth spending the day on it!