Well I made it to about 4 packages delivered and about 6 deaths before I called it quits.
As I already mentioned in the discord, the file size is HUGE, which is a big detriment, but also the performance in game is terrible. The first thing I'd recommend is to disable all the default post-processing effects, I never like the default Unreal stuff to begin with but they just cause games to chug.
Beyond that, imo there really shouldn't be a death state for bumping the side of the road. Getting knocked around should be part of the fun of driving around a janky physics vehicle. Combined with what I found to be rather poor handling on the car and the low framerate made getting around tricky, but not really fun. Since there's already a time limit, I think THAT should be the only cause of losing for this game.
I did like the look of the town and the chill music in the background though.
I know this game had a short develpoment but I would strongly recommend looking into optimizing Unreal 5 games and making a shorter/easier entry next year.
Congrats on submitting!