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The linux build worked for me. Just had to run `bash build.sh`

The hexagonal system is very cool, but the game was a bit hard to understand

Overall I think this is a good project, maybe next time a tutorial system and some polish would be great!

Thank you! I realized towards the middle of the jam I set my scope way to wide. I went in planning a turn based combat with trading elements. So, I shifted my focus towards an exclusively trading/courier type, only to have just enough time to implement a few proofs of concepts.