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Don't know if you can manipulate the css file, but if you could add this rule, your problem might be fixed. 

#canvas {

    width: auto !important;

    height: auto !important;

}

Apologies for how long it took to get around to this. The game should now resize if it opens in a window, the visuals don't look great when played at large sizes though haha.

Much better, thanks for the improvement.