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The 'speech' noise is pretty uncomfortable, it's a shame I couldn't mute it

needing to click through the dialogue every time I die made the game feel more clunky than it needed to be

but the writing was pretty funny and fit the game well!

(+1)

Thank you for the feedback! 

I can see why you'd think the speech is uncomfortable, I'll try to avoid that "chiptuney" kind of sound for the voice. 

As for the deaths, I admit I did plan on making it so that the dialogue only played the first time, but I had to cut that due to time constraints.

I appreciate the criticism tho!