The 'speech' noise is pretty uncomfortable, it's a shame I couldn't mute it
needing to click through the dialogue every time I die made the game feel more clunky than it needed to be
but the writing was pretty funny and fit the game well!
Thank you for the feedback!
I can see why you'd think the speech is uncomfortable, I'll try to avoid that "chiptuney" kind of sound for the voice.
As for the deaths, I admit I did plan on making it so that the dialogue only played the first time, but I had to cut that due to time constraints.
I appreciate the criticism tho!