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Say "Freeze"!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Your personal opinion | #16 | 3.214 | 3.214 |
Innovation | #27 | 3.000 | 3.000 |
Overall | #32 | 3.054 | 3.054 |
Use of chosen theme | #41 | 3.286 | 3.286 |
Aesthetics (Art or music) | #51 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Title its based on
Snap! Photo time!
Any pre-made / AI assets used (if applicable)
Pre-made music (the list is available in the game's description)
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Comments
This was very fun! I think the pixel art looked great and I'm impressed it had a story and cutscenes. I think the difficulty felt good I made it thru without dying but I was down to 1 hit at times. My only complaint is that the boss was a bit of a bummer I was ready for a crazy fight, tho I know adding an intense boss fight would've been a lot of work on top of everything you already have here. Great job on this it's very good and I had fun playing it!
I enjoyed the dialogue. The bullet speed felt just right, fast enough to be a threat, but slow enough to be able to kite them.
Game was fun :)
Cool attack and story. I liked the way you weaved the tutorial into story. The difficulty ramped up and I couldn't make it past the last floor before the office, but it's a nice bullet hell.
the swish of the camera as an attack felt super satisfying! great concept and cute art!
This was a pretty fun game! I liked the charge up of the camera while you attack, then holding onto it when you're in a tricky situation.
My main criticism is basically what Xaoka said. Dialogue sounds like a lawn mower and you have to go through it every time you die.
I unfortunately didn't get to the end of the game because "the last floor before the office" had too steep of a difficulty curve for me. I couldn't get around that first room of mafia members.
From what I played, it was fun!
Thank you for the comment!
It's a shame you couldn't make it to the last floor.... But I'm happy you enjoyed the game regardless!
I´m "Flashed" from how good this game was.
Thank you so much!
(I appreciate a good pun btw)
The 'speech' noise is pretty uncomfortable, it's a shame I couldn't mute it
needing to click through the dialogue every time I die made the game feel more clunky than it needed to be
but the writing was pretty funny and fit the game well!
Thank you for the feedback!
I can see why you'd think the speech is uncomfortable, I'll try to avoid that "chiptuney" kind of sound for the voice.
As for the deaths, I admit I did plan on making it so that the dialogue only played the first time, but I had to cut that due to time constraints.
I appreciate the criticism tho!