Little thing, no idea how this happens. New run right after choosing legacy relic. It goes back to normal on the next level.
EDIT: also sometimes part of the board is out of frame. Can't tell if there's a chest or merchant or nothing.
The depth drawing issue of the starting tile is now fixed. Seemed to happen when dying on a boss level (after opening the chest ie. shuffling the starting tile back to deck).
The lack of room for bigger levels is annoying. There probably isn't anything there on the right side as the levels have max width and height so that it should be able to show everything. I guess in this case it should pan the camera left a bit to show the edge of that too because seeing even half of the yellow pylon here would be enough.
I've been toying around with the idea with removing the size limitations completely and making the camera movable by player.
That sounds interesting, it might somewhat counter the strategy of cutting off parts of the board and taking damage in late stage.
Right now I find the Khan Legacy pylons the biggest obstacle. If they appear in the middle of the board they can end a run early by cutting you off of large parts of the board. I'm sure there's a way to counter that, just haven't found one yet ;)
Oh yeah true, green pylons can indeed be a big roadblock. Didn't even think of it before but of course it can happen. Shouldn't be too common though luckily as it really requires a specific level layout and pylon next to a choke point.
But yes, there are some counters out there for it! Forgot to mention it in patch notes but blanks aren't as bad anymore (when they come to your hand) as they were before. But now that I know of this, I should probably think of more ways to combat unwanted pylons.