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I really like the visuals and the music was nice too. I think parts of the game might be accidentally tied to framerate like the dash as the recharge time seemed quite inconsistent? The hitting of the enemies felt quite nice although often the attack wouldn't work and the sword would just go up and not do the animation. What you have is really good though and I hope you do keep working on it!

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The inconsistent reload times have been fixed and the animations now are fully cordinated without bugs now in a new version that i will publish when the voting is over thanks for the revewie =)

It's the classic game jam experience. You always get 90% of the way there and then some random issues come to leave a bad taste right before the deadline. Same thing happened a bit with our game and some of the sounds. I look forward to seeing the post-jam version :)

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Ill make a new post when the new version gets a release date but meanwhile ill just be working on it

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I forgot to say but the reason why the sword wasnt doing the attack its because the attack collider only ws getting active when the white thingy is on and if you spam the attack the animation dosnt go there, but i already spamed proof the attack and now it makes the entire animation and then you can attack again so thats solved