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Dash Dash Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #12 | 2.813 | 2.813 |
Graphics/Visuals | #12 | 3.250 | 3.250 |
Overall | #14 | 2.938 | 2.938 |
Audio | #17 | 2.813 | 2.813 |
Does it follow the theme? | #25 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very good game, but i think u need to improve collisions in the game, because some enemies keep levitate near platforms.
I thought i had solved that issue...
I'll work on it thanks for the revewie btw!!
Would you mind of giving me a bit more of information? Im not being able to reproduce that bug in my computer so i dont now exacly wat is causing it
He strangely glide from the top platform and stands there until I am to the right of him
Thanks a lot for your image that actuall helped, i think i now wat the problem is im going to try solved it if i can ill tell you here
looks nice but the collisions and the enemy ai is not polished and dull but it’s nice you came with this in 3 days the animations and sprites are good
looks nice but the collisions and the enemy ai is not polished and dull but it’s nice you came with this in 3 days the animations and sprites are good
thank, it was my first time doing ai so its as good as i could be but in going to work on it.
Pretty good game!
I really like the visuals and the music was nice too. I think parts of the game might be accidentally tied to framerate like the dash as the recharge time seemed quite inconsistent? The hitting of the enemies felt quite nice although often the attack wouldn't work and the sword would just go up and not do the animation. What you have is really good though and I hope you do keep working on it!
The inconsistent reload times have been fixed and the animations now are fully cordinated without bugs now in a new version that i will publish when the voting is over thanks for the revewie =)
It's the classic game jam experience. You always get 90% of the way there and then some random issues come to leave a bad taste right before the deadline. Same thing happened a bit with our game and some of the sounds. I look forward to seeing the post-jam version :)
Ill make a new post when the new version gets a release date but meanwhile ill just be working on it
I forgot to say but the reason why the sword wasnt doing the attack its because the attack collider only ws getting active when the white thingy is on and if you spam the attack the animation dosnt go there, but i already spamed proof the attack and now it makes the entire animation and then you can attack again so thats solved
Love the simple concept of this vague theme!
Keep on pushing bro, you'll eventually build the project(game) you want😉
Thankss for your comment, ill definitly keep working on this until it becames an actual comlpete game.
Great game! Loved the sound of the dying slime and the overall the atmosphere and the aesthetics.
I now Agapitu!!!
Game looks really good and liked the simple but effective audio effects, especially killing the slime was fun.
When i made the slime i made sure that he will be super satisfactory to kill
looks nice! Wish I could break the pots :^)
thats actually a great idea!!
This is good for a first game. The hit sound was funny, and the text was charming. The game is super janky, but it made for cool moments - to beat the game I needed to use the jank to my advantage- maneuvering enemies so they get stuck on walls and start attacking from far away to hit them in time. Beating the game felt surprisingly rewarding. Hope you learned a lot from making this, and good luck!
Thanks a lot for your comment, i know that the AI is very dumb but i couldnt done better since this is my first published project and it was made in 3 days. I know the game is very janky but ill keep developing it and making it better.
Dude this is great! For a first game and for such a short time you made an awesome project. You should be proud. Keep it up.
This game really cauogth my eye dawg
XDXDXDXDXDXDXDXD
Dont worry i already fixed in a new update im working on
Thank you all for the comments you have been very motivanting and your making me want to keep going for this carreer, this is the first game that i published and ur being super nice
This is really neat! I had to give up because that super-long attack lag was too much, but honestly – really nice work!
i just "fixed" the long attack.
Personaly i liked it that way but ive been receiving a lot of comments about that soo i decided to change it
Yeah, it sucks when you build something that you like but everyone else moans about. Feedback’s tough, but I respect you putting yourself out there and I respect your attitude!
good game and nice animations
The graphics are great, but I would like to work with the code. In any case, for the first time, this is a good project. Well done.
im only 15 and i only got 3 days i really triead an i certanly going to continuing wirking on this to get better. Thank for the comment
Lol, this is one of my favorite games on here.
the animation were nice! could use a bit more polish and juice, the game play was fun overall, a bit janky but fun
Very silly voices and characters, a bit janky but still fun to play!