Awesome Mech Warrior game. Was able to beat it, though it is tough. The controls are rather difficult, the mouse was too sensitive to me. If my mouse wasn't 100% deadcenter, the aim would continue moving. I suggest loosening that up somehow, not sure if you could program a "deadzone" for aim that if the mouse hasn't moved X amount away from the Last Aimed position, then it doesn't shift the players body. The mech sounds were pretty good. Just read another comment and yeah, if you keep the game at the normal scale, the aim is much better but enlarging the game really throws it off.