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(+1)(-2)

Hey so it seems you are very open to feedback so I'm gonna give it a shot after finally evolving Fennekin, sorry if this sounds like I don't love what the game is molding to be. Sorry too for the big pillar of text. Also sorry if I mention a problem that exists in all pokemon games it's been a while since my last playthrough :p

-Although I like how the lab looks with the trees, it takes too much unnecesary time to get there for being your only source of healing at the start of the game. It probably shouldn't matter too much to move the building with the surrounding trees a little more down
-I know you were critiziced about difficulty, but I feel the problems with Sakoyo is her having ghost types (affects the first catchable pokemons that only have tackle) and the thought of her being kinda like the tutorial battle in official games. Her dialogue probably needs more of an emphasis on the levels or training before battling her so it's less confusing
-Talking about difficulty it's kinda bad RN. It's OK for you to start with leftovers (and a powered up Fennekin? I forgot if her stats were higher) but the enemy levels and "rubberband XP" make it so you easily sweep the first 3 trainers you see (where you'll be at lvl7 at the first and lvl9 at the third), making you able to semi-sweep the boss at the start. This low difficulty IMO feels very bad with all the previous things and the team composition help (free move relearn and cheap EV items). Though maybe later game will be harder and I forgot how quick pkmns evolve when they aren't lvl 80 :v
-stat down berries should probably get their "friendship up" effect removed. Because of how cheap they are you will probably be able to just use them to get instantly a friendship evolution for less than $800 later on
-Very very unimportant. You probably should come with a protagonist name instead of taking it from the computer. IK it's innofensive but it still leaves a bad taste in the mouth

Here's some bugs I found:
-There's a way to make Dawn event not happen after reseting the game? IDK what I did but after reloading she was there until I entered the dep. store and I didn't get the gallery photos but she has the post-event dialogue. Sorry if this isn't a save problem but just me not remembering I did the event a second time
-The Boss dialogue after winning (and his reward) play on lose
-Minor thing but when using the pokecenter and moving down when talking to the nurse the camera moved one step down

I like the mistery of current version weirdmons and all that (also many thanks for making right-shift another run button). Characters also seem fun enough to watch outside having no option consequence in conversation (I get why that is) and for having less than 2 months customization is very thanked. Kinda hope this doesn't get abandoned and we can get the story you can tell.
There are a few pokemon selections which feels a little weird but nothing big. TbH is kinda nice to have so many picks at the start, goes well with the team composition help you have so early (and why I hope this game doesn't turn so easy). All I have is 3 questions

-You wrote no swinging or sharing content, maybe it's because IDK those terms well but. Does that mean there won't be multi-dating the girls? Seems a bit weird how that "not planned content" section collides with the description of how girls "fall under your mysterious charming influence".
-Will the lewdmons be dateable? Since apparently they can't talk right now but there's a reason you called them like that. TbH I hope they don't just turn into cosplay humans and keep being furry-like while being able to communicate like a smart human
-Will being a girl change something (scene or dialogue) in the future? completely undertand if it doesn't have an effect, you're the one doing the effort to make the game

(+3)

Sup, that sure is a lot of text, let me try to go point by point.

 1.- I guess you're right, I was thinking more on the esthetic than in the functionality when placing the lab.

 2.- I build Sayoko's team thinking on it as some sort of puzzle to solve on the first build, you have lillipup with bite on the same route, pikachu on the forest, and aron and sandile north from the city, and a level 9 or 10 fennekin should be able to brute force the battle, but yeah maybe is too hard, at this point I have no idea.

 3.- I made the other trainers weaker thinking on two things, first that Sayoko does says that she's strong, so having everyone else having equal or stronger pokes would make no sense, and second, to be able to use them as training if Sayoko's fight is too hard for you at the moment; and fennekin does have higher base stats.

 4.- If you are willing to take the time to feed all the berries to a level 5 bunneary to make it evolve at level 6, then who am I to stop you.

 5.- I guess is more of a personal preference thing, but I feel like choosing your own name is like what everyone does, idk.

Now with the bugs.

 6.- I didn't understand the Dawn thing.

 7.- I didn't knew that, I'll fix it for the next update.

 8.- I wasn't able to replicate that, do you still have the camera off-center?


 9.- For the dialogue options, in general I wanted to make a "silent protagonist" so you can like fill it with yourself or something like that, but when interacting with the characters it feels really weird that you don't answer anything to them, most of  the dialogue options are basically the same, but some have small joke answers, nothing big.

 10.- Having a lot of options is ideal in my opinion, when we have over a 1000 pokes available, filling the routes with first route rodents is kinda lame.

And your questions.

 11.- I guess that is more of a technicality; I understand sharing as having your partner having sex with someone else, in doujinshi and games is usually depicted more as a way to humiliate said partner than a cuckold thing; but in both cases, that's not my thing. Swinging is basically partner-swapping. Meanwhile what I'm going for is more of a harem route, where you have multiple partners while you act as some sort of nucleus of the relationship; it is a technicality? yes; Is it hypocritical? yes; but I will die on this hill.

12.- They will, my plan was to make an scene for braixen in 0.2, but I didn't had the time; now about the sentient level and talking capabilities. The franchise itself is really weird about it, in the games at the start it felt like the idea was for them to be like slightly more intelligent animals, with some legendaries and psychic types having a more human like level of intelligence, but as the generations went on, they got more and more human-like in their level of intelligence and behavior; and in the anime they always had a human level intelligence, but all the human characters treat them like pets; but yeah, I want them to be like smart furries, with like a human level intelligence but with a more animalistic attitude, behavior, or nature, not sure what the more accurate term would be; and outside of a couple of legendaies, no talking.

 13.- I ran a poll on patreon to choose between a male and a futa mc, or both of them, with the detail that if the option of keeping both won, I wouldn't put so much emphasis on the gender or body of the protagonist in the scenes, not because I don't want to, but because of a time issue. And keeping both of them won, so yep... maybe in the future I'll make scenes with more focus on that, but for the moment that's not a priority.

(+1)

Again many thanks for responding most comments you are able. Gonna try and keep these respones short (though I'm not good with that)
2.- As I tried to say before Sayoko difficulty just comes as a misunderstanding. She's kinda the same level as a first gym trainer but she's ubicated in the start. IMO the difficulty is good when you don't see her as the first trainer battle like rivals in mainline games
3.- Understandable if it's just like that for the first routes. The boss should probably be buffed a bit more so he's actually boss of that single route. I just hope later in the game I get to do something with my EV trained team, move selection and better starter instead of only sweeping everything while fully tanking all priority moves
4 and 9.- fair LOL
5.- Choosing a name is good, but when you press enter without writing one  the game takes the name from your PC, as I said extremely unimportant
6.- I also didn't understand well how it happened. Basically I reloaded without saving for an uninportant reason. So Dawn event didn't happen yet, but after I entered the dep. store (or maybe another building) Dawn wasn't in her event position anymore. Afterwards she had the dialogue she has after the event but I didn't get the gallery photos that you get when the event happens
8.- No, haven't been able to replicate it. TBF maybe it was just a minor glitch that happened for having the game 2 hours open (I really wanted to evolve Fennekin before commenting)

Thank you for always understanding and all that. Hope you don't get problems making the game and your patreon amount is big enough 

(+1)

The Dawn event should play in it entirely when you touch the trigger, do to essentials limitations the event is an event that initiate another one when you change locations, and a couple of "support" events that are there just to make sure you're in the right place when the real events are running; maybe you did some kind of frame perfect sequence break without noticing in between event transitions.
And the name thing is not that I made it that way, is just essentials base configuration; the kind of detail one doesn't notice until it happens to you.