Thanks a bunch! The day night cycle is really a simple sprite replacement for some BG elements but I thought it added a little visual flair haha.
Agreed about the challenge, I spent a lot of time on the aesthetics to the actual mechanics and enemy behaviours are all pretty basic. My goal was to at least make a full playable stage for the jam (outside of the tutorial) but it is definitely super short and easy. I'd like to get some more interesting challenges in if I keep working on this one after the jam.