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This game is absolutely bonkers. I'm impressed such a visually polished game can run on a web browser of all things, even if there was a few seconds of delay in moving the character or camera on  my end. The menu UI looks straight out of a triple a title.  That said, I couldn't find out how to do anything with the crystals, and for me the mouse seems too sensative. I liked the ambient atmosphere and sountrack though, and the sound effects were very high quality.

thanks! I originally wanted to build with WebGPU in order to get maximum performance but due to browser support problems I had so switch back to WebGL, but I'm happy the game runs fine enough albeit not perfect, it hitches randomly probably due to memory allocation problems,
and the gameplay is literally incomplete so you can only command the Mech to break the crystals but there is no wining or a goal,
the menus are made with my custom UI framework! glad you loved it! I am considering bundling it up and making it an actual system to distribute 🤔