I love the concept of guiding humans and ghosts to their respective portals by connecting roads (which also satisfies the connection theme). It is also impressive that you can enable multiplayer for a 48-hour game jam!
Sadly, I experienced heavy lag despite playing around with my computer settings. Also, there is a bug that crashes the game by deleting a tile. A suggestion for improvement is to display a grid as it can help plan out a path more quicker. Nonetheless, great job!
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Thanks, appreciated. About the 48hr multiplayer, that’s Formabble’s forte (our main game engine). We’d love to have you join our Discord for more updates and feedback. Regarding the lag, were you playing solo or in duo? We have multiple issues with Emscripten optimizations and the network being slow because it’s bouncing from players (it’s kinda peer-to-peer with a relay in the US). We’re actively working on this!