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(+2)

Just a suggestion but as sombody who has Autism, i find it hard to differentiate the footsteps of the pred and the students. Please could you try and make them sound different as i cant tell if its a student or a pred walking past.

The Preds footstep's a Way Louder up close, that's why if you run too much you cna't hear the pred's

(1 edit) (+1)

I am experimenting with changing the sound of footsteps for pred and students but it is hard to find footsteps that sound like they are stepping on the same floor type while sounding different from each other. This will be even more problematic if I add a different map and the floor type is different like grass.

What about editing the existing footstep sound and speeding it up or slowing it to make one with a different pitch?

(1 edit)

The pitch is already slightly different. If I change the pitch anymore and it will sound like the preds are wearing boots and it just did not sound right. Also at a distance, the footsteps sound the same. I am just not confident that the change will be good overall. 

why not make the player footsteps normal and the default preds like a military boot footstep

I also sometimes struggle to differentiate the pred and students footsteps

because it did not sound right to me.

That is fair, But please can we make a way to toggle the 3 bell rings. as soon as that happens i am around 2 keys away from finding the exit key. All i am trying to do is get the book for the first pred.

Sounds like you are running out of time. Is this because you are really cautious due to the footsteps? If I do something about the footsteps, would it help?

Yes please. I can never tell where the pred is until i physically see them

(+1)

I tried making attempts but I failed with the footsteps. In result I fixed a bug that stopped it from making slightly different footstep sounds. Also now all predators can be selected. This might cause more frustration though since the ones further to the right are more difficult.