Really cool and atmospheric Mech sim tech demo !
I really dig the aesthetic and how you’ve conveyed the heaviness of the mech through the animations, also the alternate history USSR setting is a pretty neat setting.
The controls are a bit odd though, i kinda see what you went for but i feel the clunkyness comes from 2 aspects :
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the interpolated mouselook doesn’t seem to have a point where it stops so you often end up turning the head all the way in one direction or the other, though if you find a way to adjust this so the player can better control the amount by wich it turns this system is great to keep the “Sim” feel
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the 3D orientation gizmo while looking cool, is a bit confusing to know where the head is facing, i think you could have one in 2D to have a bit clearer info on where the head and legs are facing.
Other than that it’s a cool concept, well done ^^