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(+1)

Really cool and atmospheric Mech sim tech demo !

I really dig the aesthetic and how you’ve conveyed the heaviness of the mech through the animations, also the alternate history USSR setting is a pretty neat setting.

The controls are a bit odd though, i kinda see what you went for but i feel the clunkyness comes from 2 aspects :

  • the interpolated mouselook doesn’t seem to have a point where it stops so you often end up turning the head all the way in one direction or the other, though if you find a way to adjust this so the player can better control the amount by wich it turns this system is great to keep the “Sim” feel

  • the 3D orientation gizmo while looking cool, is a bit confusing to know where the head is facing, i think you could have one in 2D to have a bit clearer info on where the head and legs are facing.

Other than that it’s a cool concept, well done ^^

(+1)

Thanks for playing the game! Yeah the mouse is wack, it's supposed to stop turning but this functionality broke if you enlarged the window and we couldn't fix it in time so removed it.

The 3d orientation gizmo is probably too complicated for its own good as well, a top down 2d one like in war thunder would probably be better.

(+1)

No sweat, it’s understandable within jam time constraints, and the 2D gizmo should definitively help with orientation :)