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Almost all 3D models are only textured on the surface, so perhaps that is not something that should be fixed.

If you want a texture on the reverse side of the tile, prepare four (or six) rectangles and make them into a thin board to create a hollow box.

Using this box, the tiles will appear to be rendered correctly because the surface will come to the area that is normally the backside.


Oh, that's a good idea. thanks!