It was very fun. I would suggest speeding up the treasure chest animation. I also randomly encountered a skeleton that had 300 health, when nothing before that had remotely that much.
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Thanks for playing Mooseter!
We've been receiving feedback about a rogue skeleton running around that point in the game that's been a menace (I think this is an unintended effect), apologies on that!. I missed out on making the loot opening sequence skippable! Agree that it can become tedious after a long run.