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Oh... that makes sense... sort of wish the durability mechanic still applied to the armor when you went into a new dungeon because it just meant that her accessory buffs were being denied due to their low durability, (which can't be restored by the morale system, only outfits can,) and the "force equip" mechanic was completely absent which broke tension and just made it annoying.

Well, the cursed armour will protect you as normal if you go to another type of dungeon.