With a Signet ring, that is a cursed piece of clothing.
Ambjorn187
Recent community posts
2 words, forced riposte. :)
But yes, if you don't have that hypnotic suggestion then killing them quickly is your only good option. Having everyone use AoE moves to get through the dodge tokens is a good way, other options includes the maid's (enhanced) feather duster or the mage's magic missile.
They also lose the dodge tokens when they grow, focusing on one of them as soon as it does is a good idea.
Don't get set on fire?
But seriously, the thing that makes them dangerous is their move Wildfire that adds 14 fire DoT to an already burning adventurer.
There are a few moves that can remove fire damage, like the Cleric's Bless or the Ranger's Field medicine. Having your Cleric always bless the one hit by wildfire should really help your survivability.
The other thing you can do is to bring a lot of Holy Water when you prepare and use it if your adventurer is on fire at all, that way the fire slime don't get a valid target for wildfire.
I just found another oversight/bug.
I got a quest to do an Aphrodisiac Cloud quest.
To counteract the forced heat I brought LVH8 because her(its?) Steel body quirk is supposed to grant immunity to heat.
It didn't work! She took heat damage that she is supposed to be immune to.
The other adventurers had gas masks and those worked!
(One of them wanted to take 300 lust damage and got a cursed gas mask, worked perfectly.)
Hi, I got some bugs.
When choosing equipment, if you sort by durability, 150d outfits don't show up at all.
You can cheese level restricted missions: I got a Novice Veteran mission, so I selected the mission, in the preparations I went to Roster and replaced my party with veterans, and embarked just fine.