Not a fan of the exponential degradation of evasion, makes the last 50% about as valuable as the first 0.01%. Exponential probably isn't the right word, but the doubling of evasion loss at various points feels vile. Due to the massive increase of evasion loss the Sneakier upgrade is also... massively underwhelming. A *3 increase to my total? Awesome, that's going to buy me an extra... 2 seconds.
The action speed upgrade also feels... incorrect? It works fine when you're still in jail, but the mechanic changes when you're escaping from "reward on completion" to "reward while active", meaning you have to constantly click work to the point of an autoclicker feeling needed.
The 2k total energy softcap seems unnecessary to me right now, or an annoying roadblock I can only bash my head against? The Jars upgrade seemingly doesn't influence it, which makes the Jars upgrade feel less useful.