Fairly minor bug I found (doesn't seem game-breaking):
When picking the tunnel scene from the gallery, backing out by either using the locker or exiting to main menu, then going back into the same scene through the gallery, I spawned as a hyena with Mezz following. Going to one of the stairs makes another hyena spawn, and aside from colliding with the already present hyena, the rest plays as normal; the hyena I spawned as vanished by this point, so it really doesn't seem game-breaking.
Viewing post in Bug Reports Thread - Version 1.0.x (Content Pack 3)
Edit: And fixed! Will be in the next patch.
That makes sense actually. A weird artifact of RPGMaker is that there's always a "map" suspended in the background when you're on the initial title screen, and when you return to said screen this map isn't cleared: it's only reset when you load a save, which I'm obviously not doing with the gallery. With picture-only scenes this is irrelevant, as you never see the map or have a chance to interact with it, but the tunnel setup brings all that out. Should be fairly simple to fix though: just reset things when the player uses the locker. Thanks for the report!