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Thank you for the reply.  I was assuming the public was behind in some way but I wasn't sure of how much, I appreciate the clarification. Something to look forward to when I purchase it on Steam.

I am assuming the saves aren't compatible between the public demo and the Steam version.  If they are, let me know and I can migrate them over when I purchase the Steam version, not that I don't want to replay them, I don't mind replays (I'll make fewer mistakes the second time around) but always want to finish what I started if I can, if not, not a big deal.  Thank you again.

Sorry for the long posts, I tend to be conversational.

Hey, no worries about the amount of text! The more the better :P
Saves are somewhat compatible, but I personally wouldn't recommend it.

Reason for that is, we completely replaced Tripteen with a brand new dungeon. And added quite a lot to the combat system.
As example, info panel, HP bars, fast forwarding, new combat AI, new cut in and sex system and new combat struggle system.

We will update the public build soon as well, just have to finish this next update first, so we can focus on it.

That's great to hear. I still can't finish the slime quest except for killing the two boss slime girls. I talked to Gem and he offered to release the prisoner slime if the two guilty slimes were turned in (I'm assuming they are the boss girl slimes) but I have no idea who to take his deal to. I've backtracked and tried everything in the slums and the bounty HQ, but no new clues. So, a bit lost.  I can't move forward either. So, maybe time to switch versions and start over.

Thanks for your help! Caly is quite fun.

If you can, join the discord and upload your save in the bug report channel.
I might be able to restore or fix your save.

(+1)

Eh, don't worry about it. Like I said, I don't mind re-doing saves and such. I'm an AVN player who likes to explore all the threads and that means restarting A LOT! So, it's awesome you'd do something like that for me, but I wouldn't want to take any time away from your development progress.

Keep plugging away. I'll let you know when I run across issues and report them.

I'll look to join the Discord Channel.