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Looking forward to reading more about your team's dev process and checking out Hamsterwell! :)

Game dev is a new hobby, for me, although I've been adjacent to it for some time. For aligning the collisions, are they instantiated dynamically and you're doing a calculation on the viewport size, or are they hard coded?

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I’ll write up the whole destructible UI approach in a day or two as a dev log.

UPDATE: Here’s a dev log with more detail – https://hatmix.itch.io/blasteroids/devlog/770116/how-i-made-destructible-ui-for-blasteroids